Installing new cars is perhaps the first thing any modder
will try when modding the game for the first time. However, it's not the
simplest topic to understand. This article explains the basics of installing
new cars and how to troubleshoot some common mistakes.
IMPORTANT! Non-CSM version. This tutorial is about installing cars without using CSM (Car Set Manager). If you are using CSM please refer to the CSM tutorial instead (which hasn't been written yet... ;-) |
The 22 cars are stored in a file called cars.wad, which is in the main GP4 directory. To open this file, you must use a program called Easywad. Easywad is part of the ZaZ Tools package. Each car requires 5 shape files (.gp4) and some texture files (.tex). |
There are 5 shape files per car. The filenames of the shape files must
follow a set pattern, as follows:
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Each car requires at least one texture file. The amount of textures depends
on the author of the car, but usually there are between 2 and 5 textures
per car. The original GP4 cars all have 3 textures.
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As originally published on now defunct GP4 Central website circa 2016.
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